AI Insights · Timothy · April 2025
Theme Park Games Performance in Ecuador: Q1 2025
Explore the performance of top theme park games on a unified platform in Ecuador during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the performance of top theme park games in Ecuador on a unified platform, which includes both iOS and Android, showcased intriguing trends in downloads, revenue, and active users.
aquapark.io from Voodoo saw fluctuations in its weekly downloads, starting at approximately 8.4K and peaking at 9.5K in mid-March. The weekly active users mirrored this trend, climbing from 23.7K to over 29.4K in the same period. Revenue, however, remained minimal, with a brief peak at $30 in early January.
Awesome Park : Idle Game by Supercent, Inc. had a declining trend in downloads, dropping from 8.1K at the start to around 1.4K by the end of March. Active users followed a similar pattern, decreasing from 12.2K to about 1.3K, reflecting the reduced engagement.
WaterPark Boys, also from Supercent, Inc., experienced a gradual rise in downloads, starting at 1.8K and increasing to 1.7K by the quarter's end. Active users showed a similar trend, with numbers peaking at 3.1K mid-March before falling to 1.2K.
Disney Magic Kingdoms by Gameloft saw consistent weekly downloads around 600-800, while weekly active users slightly declined from 3.4K to 2.4K. Revenue showed an upward trend, reaching $226 by the end of March.
Finally, Carnival Tycoon: Coin Games from Wild Candle Spin LLC had a notable increase in downloads, from 447 to 2.1K. Active users also rose sharply from 2.6K to 4.4K. Revenue showed significant growth, peaking at $261 in mid-March.
These insights are brought to you by Sensor Tower, where more detailed data and analysis are available.